To precisely control the distortion, you can add, delete, or move the points on either mask. These points appear in the Composition panel and control the interpolation of the distortion through space. Shows the number of points on the source mask that are associated with, or mapped to, points on the destination mask. Select Wrap Pixels Around to copy pixels displaced outside the original layer boundaries to the opposite side of the layer pixels pushed off the right side appear on the left side, and so on. Select Expand Output to allow the results of the effect to extend beyond the original boundaries of the layer to which it's applied. If the control layer isn't the same size as the layer to which the effect is applied, it's centered, stretched, or tiled, depending on the setting for Displacement Map Behavior. If you want to use the control layer with its effects, precompose it. The effect uses the control layer specified by the Displacement Map Layer without considering any effects or masks. A color value of 128 produces no displacement. A color value of 255 produces maximum positive displacement. A color value of 0 produces maximum negative displacement (–1 * maximum displacement). The displacement amount is calculated by multiplying the converted value by the maximum displacement amount you specify. Each value is converted into a scale ranging from -1 to 1. The displacement is determined from the color values of the displacement map. GPU and GPU driver requirements for After Effects.How After Effects handles low memory issues while previewing.Use Frame.io with Premiere Pro and After Effects.Collaboration in Premiere Pro and After Effects.Collaboration: Frame.io, and Team Projects.Creative Cloud Libraries in After Effects.Working with After Effects and other applications.Using the GoPro CineForm codec in After Effects.Rendering and exporting still images and still-image sequences.Automated rendering and network rendering.Export an After Effects project as an Adobe Premiere Pro project.Preview changes to 3D designs real time with the Mercury 3D engine.Extract and animate lights and cameras from 3D models.Import 3D models from Creative Cloud Libraries.Import and add 3D models to your composition.Construct VR environments in After Effects.Use expressions to edit and access text properties.Syntax differences between the JavaScript and Legacy ExtendScript expression engines.Compositing and transparency overview and resources.Setting, selecting, and deleting keyframes.Animating Sketch and Capture shapes using After Effects.Managing and animating shape paths and masks.Animation, Keyframes, Motion Tracking, and Keying.Cameras, lights, and points of interest.Remove objects from your videos with the Content-Aware Fill panel.Use Offset Paths shape effect to alter shapes.Shape attributes, paint operations, and path operations for shape layers.Paint tools: Brush, Clone Stamp, and Eraser.Overview of shape layers, paths, and vector graphics.Animate faster and easier using the Properties panel. ![]() Replace images and videos in Motion Graphics templates and Essential Properties.Work with Essential Properties to create Motion Graphics templates.Use expressions to create drop-down lists in Motion Graphics templates.Work with Motion Graphics templates in After Effects.Examples and resources for text animation.Formatting paragraphs and the Paragraph panel.Formatting characters and the Character panel.Detect edit points using Scene Edit Detection.Importing and interpreting footage items.Importing and interpreting video and audio.Importing from After Effects and Adobe Premiere Pro.View detailed performance information with the Composition Profiler.Precomposing, nesting, and pre-rendering.
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